Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
16 (+3)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws INT +5, WIS +4
Skills Arcana +5, History +5, Insight +4, Perception +4
Senses Passive Perception 14
Languages Any four languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Arcane Sentinel is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The Arcane Sentinel has the following wizard spells prepared:

Cantrips (at will): fire bolt, message, mage hand, prestidigitation

1st level (4 slots): alarm, detect magic, mage armor, identify, shield

2nd level (3 slots): detect thoughts, hold personscorching ray

 Advanced Alarm. The duration of an alarm spell cast by the arcane sentinel becomes 24 hours and it is both mental and audible. The arcane sentinel can also designate other willing creatures to be alerted by its alarm spell’s mental alert.

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Trained guards and magic using security personnel, the arcane sentinels focus their arcane knowledge on abjuration spells and practices. They are loyal to their employers and are dedicated to protecting what they have been entrusted with. The arcane sentinel’s responsibilities extend beyond just layering abjuration spells and include detecting suspicious individuals and holding back criminals until reinforcements
arrive.

Monster Tags: NPC

Habitat: Urban

BigW1ll1e

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