Huge Celestial, Lawful Neutral
Armor Class 22 natural armor
Hit Points 250 (20d12 + 120)
Speed 60 ft., Climb 50 ft., Burrow 40 ft.
STR
28 (+9)
DEX
16 (+3)
CON
22 (+6)
INT
14 (+2)
WIS
20 (+5)
CHA
18 (+4)
Saving Throws STR +16, CON +13, WIS +12
Skills Intimidation +11, Perception +12
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120 ft., Truesight 120 ft., Passive Perception 22
Languages Telepathy 120 ft. Understands Celestial and Common but can't speak
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Adaptive Defense: Mahoraga can adapt to any attack type it has been hit by during combat. After being hit by a specific damage type, Mahoraga gains resistance to that damage type for the next 1 minute.

Aura of Terror: Any creature hostile to Mahoraga that starts its turn within 60 feet of it must succeed on a DC 20 Wisdom saving throw or be frightened until the start of its next turn. A creature that succeeds on the saving throw is immune to Mahoraga's Aura of Terror for the next 24 hours.

Shrouded Blade: Once per turn, Mahoraga can use its sword to create a wave of divine energy. All creatures within a 60-foot cone must make a DC 20 Dexterity saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much on a successful one.

Actions

Multiattack: Mahoraga makes three attacks: two with its sword and one with its tail.

  • Sword of Extermination: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 26 (4d8 + 9) slashing damage plus 14 (4d6) radiant damage.

  • Tail: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 9) Bludgeoning damage.

Divine Cleave (Recharge 5-6): Mahoraga makes a single, mighty sword attack against all creatures in a 10-foot wide, 60-foot line. Each creature must make a DC 20 Dexterity saving throw, taking 56 (8d8 + 8) radiant damage on a failed save, or half as much on a successful one. This attack ignores cover.

Final Judgement (1/Day): Mahoraga can summon a divine judgement that affects all creatures of its choice within 120 feet. Each creature must make a DC 20 Constitution saving throw, taking 70 (20d6) radiant damage on a failed save, or half as much on a successful one. The divine judgement also dispels any magical effects or ongoing spells affecting the targets.

Reactions

Parry. The shikigami adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.

Description

The shikigami itself is a towering, muscular humanoid figure with four wings protruding from its eye sockets and a tail-like appendage extending from the back of its head. Hovering just above this is a large eight-handled wheel that rotates as Mahoraga responds to new stimuli. Furu's Incantation of the Ten Sacred Treasures and this wheel represent a complete cycle and harmony. Mahoraga also sports black hakama bottoms and a white sash around its waist to cover most of its lower body.

Previous Versions

Name Date Modified Views Adds Version Actions
8/27/2024 3:15:45 AM
16
2
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Coming Soon
8/31/2024 9:52:06 PM
51
2
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Coming Soon

Monster Tags: beast companion

Bl00dyRage

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