Armor Class
14
(natural armor)
Hit Points
75
(8d12 + 25)
Speed
30 ft., Swim 50 ft.
STR
19
(+4)
DEX
9
(-1)
CON
17
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
9
(-1)
Skills
Stealth +5
Senses
Passive Perception 10
Languages
Sylvan --
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The Alligator can hold its breath for 30 minutes.
Actions
Multiattack. The Alligator makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5 to hit, reach 4 ft., one target. Hit: 21 (3d10 + 3) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the alligator can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 8 ft., one target not grappled by the alligator. Hit: 14 (2d8 + 3) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
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