Parental Instincts. Upon hearing the distress cries of a Shroomling, Crushrooms have an additional +10 to movement until they are within 10 ft. of the Shroomling.
Multiattack. Able to attack twice per turn.
Mega Shroom Punch. Melee Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) Bludgeoning damage.
Spore Cloud. The Crushroom releases a cloud of poisonous spores that fall onto everything within a 15ft radius. DC 12 Constitution saving throw. Hit: 5 (1d6+2) Poison damage and target is now Poisoned.
Parental Rage. If a Shroomling within 10 ft. of a Crushroom takes damage, the Crushroom is immediately enraged and can make one attack against whatever damaged the Shroomling as a reaction without invoking an attack of opportunity. Once per round.
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Description
Crushrooms are large, semi sentient mushrooms approximately 8-9 ft tall. They live primarily in darker areas of forests and swamps, and are much less curious than their children the Shroomlings. Crushrooms are wary, but not actively hostile unless in protection of their children.
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