Medium Humanoid (Human), Neutral Evil
Armor Class 17 (chain shirt)
Hit Points 42 (7d8 + 7)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
17 (+3)
CHA
9 (-1)
Skills Intimidation +5, Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The priest is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). 

Cantrips (at will): acid splash, blade ward, light, mending, mold earth*

1st level (4 slots): bane,* command, cure wounds, detect evil and good

2nd level (3 slots): silence, spiritual weapon, hold person

3rd level (2 slots): animate dead, bestow curse, dispel magic

4th level (2 slots): banishment

 

Actions

Multiattack. The priest makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Reactions

Unyielding. When the priest is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.

Monster Tags: NPC

Rheim651

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