Armor Class
17
(chain shirt)
Hit Points
42
(7d8 + 7)
Speed
30 ft.
STR
13
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
17
(+3)
CHA
9
(-1)
Skills
Intimidation +5, Persuasion +5, Religion +3
Senses
Passive Perception 13
Languages
Common, Terran
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The priest is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks).
Cantrips (at will): acid splash, blade ward, light, mending, mold earth*
1st level (4 slots): bane,* command, cure wounds, detect evil and good
2nd level (3 slots): silence, spiritual weapon, hold person
3rd level (2 slots): animate dead, bestow curse, dispel magic
4th level (2 slots): banishment
Actions
Multiattack. The priest makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
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