Dark Devotion. The channeler has advantage on saving throws against being charmed or frightened.
Spellcasting. The channeler is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The channeler has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy, toll the dead
1st level (4 slots): command, inflict wounds, shield of faith
2nd level (3 slots): hold person, spiritual weapon
3rd level (2 slots): bestow curse, spirit guardians
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Description
Channelers are often the supreme leaders of a cult, for better or for worse. They typically hide in the shadows and let their underlings do all the work when adventurers come knocking, but they can be lured out into the open if their faith is called into question.
Comments