Armor Class
13
+ PB (natural armor)
Hit Points
5
(5d8)
Speed
5 ft., Swim 60 ft.
STR
14
(+2)
DEX
14
(+2)
CON
15
(+2)
INT
8
(-1)
WIS
14
(+2)
CHA
11
(+0)
Senses
Darkvision 60 ft., Passive Perception 12
Languages
understands the languages you speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Proficiency Bonus. The beast's proficiency bonus is equal to your proficiency bonus
Hit Points. The beast's hit points are equal to 5 + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)
Amphibious. The beast can breathe both air and water.
Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Actions
Binding Strike. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB piercing or bludgeoning damage (your choice), and the target is grappled(escape DC equals your spell save DC). Until this grapple ends, the beast can’t use this attack on another target.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/5/2024 7:32:30 PM
|
0
|
1
|
--
|
Coming Soon
|
|
|
9/5/2024 7:41:03 PM
|
0
|
1
|
--
|
Coming Soon
|
Comments