Armor Class
16
Natural
Hit Points
140
(14d10)
Speed
STR
18
(+4)
DEX
1
(-5)
CON
14
(+2)
INT
5
(-3)
WIS
5
(-3)
CHA
1
(-5)
Skills
Deception +25, Perception +30, Stealth +25
Senses
Blindsight, Tremorsense, Passive Perception 16
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Magic Eater. If you are a being with any modicum of magical essence this creature will grapple onto you and drain the magic from you to nourish its body.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 25 (5d4 + 5) [damage type] damage.
Grapple. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4) bludgeoning damage.
Absorption. Melee Weapon Attack: 1 target. -1 spell slot +1 exaushtion.
Description
This monster cannot move around and uses ambush tactics with long vine-like tentacles to grab its prey and feed on its magic, sometimes its prey's flesh.
Comments