Gargantuan Monstrosity, Unaligned
Armor Class 22 natural armor
Hit Points 160 (10d20 + 55)
Speed 45 ft.
STR
30 (+10)
DEX
12 (+1)
CON
20 (+5)
INT
2 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws STR +15, CON +10
Skills Athletics +15
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Fire, Force
Condition Immunities Charmed, Incapacitated, Stunned
Senses Blindsight 120 ft, Passive Perception 13
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Siege monster. the chasm fiend does double damage to structures and objects.

impenetrable carapace: any creature that does melee damage to the chasm fiend must succeed on a dc 18 constitution saving throw or be dazed until the start of their next turn. while dazed in this way they lose their reaction, their dexterity bonus to ac, and subsequent attacks while dazed have disadvantage. 

Magical carapace: whenever the chasm fiend takes magic damage it rolls a d6 on a 1-3 nothing happens and it does normal damage, on a 4-5 the magic is reflected at the caster using the casters save dc and to hit bonus, on a 6 it triggers a small magical explosion dealing 5d10 force damage to all creatures within 30 ft except for the chasm fiend.

Vulnerable underside: when prone melee attacks with 5 ft of the chasm fiend auto crit.

 

Actions

Multi attack. The chasm fiend attacks twice with its claws.

Claw. Melee Weapon Attack: +15 to hit, reach 30 ft., 1 target. Hit: 37 (4d12+ 10) bludgeoning damage. On a hit the chasm fiend can forgo damage to grapple the hit creature the creature must succeed on a dc 20 acrobatics(dexterity) or athletics(strength) check, on a fail the creature is restrained until its next turn where it can try to make the saving throw again the chasm fiend has 2 claws that can each hold a creature. when the chasm fiend deals damage with its claws and it has a creature restrained in them the creature takes half of the damage done to the target.

 

Description

chasm fiends are gargantuan bug like beasts they resemble a giant boulder when they are not moving but when they start moving 4 large legs emerge from its body and 2 gigantic claws emerge from it to crush things. they reside in great chasms, and occasionally they will create a large chrysalis to protect their newborn. these chrysalis's are sought after by treasure hunters because even young chasm fiends, have what is called a gem heart. this gemheart when taken out of a chrysalis is worth about 35,000 gold pieces and an adult gemheart is worth about 75,000 gold pieces. however anyone who wants one will have to contend with hoards of treasure hunters as even one gem heart from a chrysalis is enough for 20 men and their families to retire. cold severely damages the chasm fiend as these types of creatures have evolved to survive the baking heat of the sun so they are quite vulnerable to the cold.

nat1s_and_20s

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