Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 24 (4d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Description
Its carapace shimmers with a deep purple hue, reminiscent of a polished amethyst gemstone, and is adorned with intricate patterns that seem to shift with the light. This spider's legs are long and spindly, each covered in fine hairs that allow it to scale surfaces silently, making it a master ambush predator.
Previous Versions
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