When you cast a divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot. The slot you regain must be of a level lower than the spell you cast and can’t be higher than 5th level.
When you finish a long rest, roll three d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn. Each roll can only be used once.
Spellcasting. Zothas is a 14-level spellcaster. Its spellcasting ability is [Intellegence] (spell save DC 20, +12 to hit with spell attacks). Zothas has following [Wizard] spells prepared:
Cantrips (at will): fire bolt, mage hand, mind sliver, minor illusion, toll the dead
1st level (3 slots) (-1 for mage armor): absorb elements, mage armor, shield, silvery barbs
2nd level (3 slots): detect thoughts, mirror image, misty step, tasha’s mind whip, vortex warp
3rd level (3 slots): counterspell
4th level (3 slots): dimension door, polymorph, summon aberration
5th level (2 slots): animate objects, dominate person, synaptic static
6th level (1 slot): no new spells
7th level (1 slot): no new spells
Crossbow, light: 80(320) +7 (1d8+2)
Dagger: 20(60) +7 (1d4+2)
Fire Bolt 120ft. +12 (3d10)
The Third Eye
Once per short rest, you can use your action to choose one of the following benefits, which lasts until you are incapacitated or you take a short or long rest.
You gain darkvision out to a range of 60 ft., you can see into the Ethereal Plane within 60 ft. of you, you can read any language, or you can see invisible creatures and objects within 10 ft. of you that are within line of sight.
Once per long rest as a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see. [3rd] You also gain resistance to all damage when you teleport until the start of your next turn.
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