Rage (Recharge 1/Day). As a bonus action, the Goliath Barbarian can enter a rage for up to 1 minute. While raging, the Goliath Barbarian gains the following benefits:
Advantage on Strength checks and Strength saving throws.
When the Goliath Barbarian makes a melee weapon attack using Strength, the attack deals an extra 2d6 damage (included in the attack).
The Goliath Barbarian has resistance to bludgeoning, piercing, and slashing damage.
Reckless Attack. When the Goliath Barbarian makes its first attack on its turn, it can choose to attack recklessly. Doing so gives it advantage on melee attack rolls using Strength during this turn, but attack rolls against it have advantage until its next turn.
Brutal Critical. The Goliath Barbarian can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
Multiattack. Vakin makes two melee attacks.
Maul. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d6 + 3 bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 1d6 + 3 piercing damage.
Enter the description for how bonus actions work for your monster here.
Unyielding Stance. When the Vakin is hit by a melee attack, it can use its reaction to make the attacker reroll the attack. The attacker must use the new roll.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Vakin Stormhauler is a formidable fighter with a natural talent for physical combat. This Goliath has honed his strength and rage into a devastating force, wielding a massive maul with deadly precision.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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