Armor Class 17 Plate
Hit Points 40 (7d8)
Speed 40 ft., Climb 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Skills Perception +3, Stealth +4
Damage Resistances Poison
Senses Darkvision 60 feet, Passive Perception 13
Languages Understands languages you speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Charge. If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.

Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.

Spiked armor. Deal an additional 1d4 points of piercing damage if beast moves at least 20 feet straight towards a target and hits with it maul attack. 

Spiked armor deal 1d4 piercing damage if grappled to grappling creature 

 

Actions

Maul. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+5) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

connorchittle

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