Armor Class
12
(leather armor)
Hit Points
32
(5d8 + 10)
Speed
30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
11
(+0)
Skills
Athletics +4, Intimidation +2, Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The city watch guard has advantage on an attack roll against a creature if at least one of the city watch guard's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The city watch guard makes two saber attacks.
Saber. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) slashing damage.
Flintlock Pistol. Ranged Weapon Attack: +3 to hit, range 30/90 ft., one target. Hit: 4 (1d6+1) piercing damage. Misfire 3.
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Posted Feb 15, 2025I like it.