Magic Abilities
Elemental Slash (Recharge 5-6). The goon channels a small amount of elemental energy through their weapon, causing it to glow with magical power. On their next melee attack, the target takes an additional 5 (2d4) damage of a type chosen by the goon (fire, cold, or lightning).
Force Shield (1/day). As a reaction to being hit by an attack, the goon can conjure a brief magical barrier, increasing its AC by 3 until the start of its next turn.
Actions
Multiattack. The Goon makes two melee attacks or one ranged attack.
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 2) piercing damage.
Description
Previous Versions
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9/9/2024 6:06:20 AM
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Coming Soon
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