Armor Class
12
Hit Points
33
(5d10 + 5)
Speed
60 ft.
STR
18
(+4)
DEX
12
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
12
(+1)
CHA
3
(-4)
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft, Passive Perception 11
Languages
None
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the horse to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the horse drops to 1 Hit Point instead.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Bludgeoning damage. If the horse moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 7 (2d6) Bludgeoning damage and, if it is Huge or smaller, has the Prone condition.
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