Huge Giant, Chaotic Evil
Armor Class 15 winter coat
Hit Points 65 (10d10 + 5)
Speed 30 ft., Walk 50 ft.
STR
23 (+6)
DEX
9 (-1)
CON
21 (+5)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +8, CON +7
Skills Athletics +10, Stealth +5
Damage Resistances Cold, Necrotic
Condition Immunities Charmed, Frightened, Petrified
Senses Darkvision 60ft, Passive Perception 12
Languages Giant
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Vampiric bite. on a successful hit with a bite gain 1d10+1 temp hit points 

cold blood. when hit with a melee attack from 5ft or closer that deals more than 15 damage, the attacker must make a dc 13 dex save to dodge the blood spray otherwise taking 1d4 cold damage

 

 

Actions

Action bite. melee attack: +6 to hit, reach 5ft, 1 target. hit: (2d10+2) 

Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 15ft, 2 target. Hit: 13(2d6 + 3) bludgeoning damage. 

Action Ranged Attack. Ranged Weapon Attack: +6 to hit, range 30/180 ft., 1 target. Hit: 13 (2d6 + 3) piercing damage.

Action multi attack. makes one club attack and one bite attack. 

Reactions

opportunity attack 

 

Description

a frost giant who has been infected during a fight with a vampire, he is weakened and slowly turning into a vampire. 

Monster Tags: brute

Habitat: Arctic

wxvy

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