Huge Giant, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 172 (15d12 + 75)
Speed 40 ft.
STR
22 (+6)
DEX
15 (+2)
CON
21 (+5)
INT
11 (+0)
WIS
11 (+0)
CHA
5 (-3)
Saving Throws WIS +5, CHA +2
Skills Perception +10
Damage Vulnerabilities Slashing
Senses Darkvision 60 ft., Passive Perception 20
Languages Giant
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, it regains only 5 hit points at the start of its next turn. The troll dies only if it is hit by an attack that deals 10 or more acid or fire damage while the troll has 0 hit points.

Narrow Profile. The Crag Troll is so narrow from either side, that any attacks made against it are likely to miss. All melee attacks made from either side of the Crag Troll are made at disadvantage, even if they would normally be made at disadvantage. Ranged weapon or spell attacks automatically miss. Ranged weapon and spell attacks from directly in front of or behind the Crag Troll automatically hit (but should still be rolled to see if there is a critical hit). Additionally, the Crag Troll takes up a space that is 1' by 15'. 

Actions

Multiattack. The troll makes one Bite attack and four Claw attacks.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage plus 5 (1d10) poison damage.

Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Flatten (Recharge 5–6). Each creature within a 15' by 15' area directly in front of or behind the Crag Troll (one or the other) must make a DC 19 Dexterity saving throw, taking 44 (8d10) bludgeoning damage on a failed save, or half as much damage on a successful one.

Reactions

Dimensional shift. The Crag Troll may spend half of its movement (from the upcoming turn) to turn it's body up to 90 degrees in either direction. 

Description

This troll is the result of several trolls that were killed together by the felling of many dwarven hammers, or one rather large dwarven hammer. It may also have been the result of a cave-in, but the dwarves in the area dispute that version of events. 

Because of how thoroughly this troll was squished it is nearly two-dimensionally thin, and has multiple arms, legs, torsos, and heads, which have all been grafted together by the troll's regenerative abilities. Somehow, the troll ended up with only a single, relatively well-functioning brain between all of the trolls who originally made up the group...

Habitat: ArcticForestHillMountainUnderdark

AustinHill

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