Huge Construct, Unaligned
Armor Class 16
Hit Points 116 (12d10 + 50)
Speed 45 ft.
STR
24 (+7)
DEX
12 (+1)
CON
20 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
12 (+1)
Damage Vulnerabilities Lightning
Damage Resistances Fire, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison, Radiant
Condition Immunities Charmed, Frightened, Grappled, Poisoned, Stunned
Senses Passive Perception 10
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Smash. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 21 (4d6 + 7) bludgeoning damage. 

Metallic Prison. Grapple: DC 18 Dexterity Save, range 10 ft., 1 target. Restrains target on fail. At the start of the target's next turn, they take 3d6 Bludgeoning damage and can reroll the save.

Description

The Ancient Enforcer is a protector from a bygone era. Often found around ruins and ancient temples, these constructs only serve to guard and protect the location they are assigned to.

akwinem

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