Armor Class
12
Hit Points
13
(2d8 + 4)
Speed
30 ft., Swim 30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
2
(-4)
WIS
11
(+0)
CHA
7
(-2)
Saving Throws
WIS +2
Skills
Perception +2
Senses
Blindsight 10 ft., Passive Perception 12
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
- Aggressive Honker: The goose can use its bonus action to move up to its speed toward a hostile creature that it can see.
- Honk of Fury (Recharge 6): The goose lets out a terrifying honk. Each creature within 10 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened until the end of their next turn.
Actions
Peck. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 1) bludgeoning damage.
Wing Buffet: Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 4(1d4 +1) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.