Medium unknown, Unaligned
Armor Class 10 (Inactive Appendages)
Hit Points 682 (125d8 + 125)
Speed
STR
30 (+10)
DEX
18 (+4)
CON
12 (+1)
INT
4 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +16
Damage Vulnerabilities Cold
Damage Resistances Acid, Bludgeoning, Force, Necrotic, Damage from Spells
Damage Immunities Fire, Lightning, Psychic, Radiant, Thunder
Senses Passive Perception 1
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Demi-Voidal. This creature is a duplication of an organism from a pre-existing dimension, and has been modified with several voidal improvements. This specific organism was taken from the game Rain World, or Dimension Reiteration.

The Rot. In basic terms, it is a mobile gigantified cancer. As long as sufficient tentacles are in contact with a surface, the rot can move in any direction it pleases. 1 to move across ground, 2 to move across the ceiling, it does not make ability checks to traverse terrain. Hitting the core of a rot is the only way to damage it, as its tentacles do not take damage.

Semi-Major ZILE Coating. The BLL is completely immune to all magic below the 7th level, that does not originate from the Void Of Creation.

Hive. Brother Long Legs never attempt to consume each other, though they may still grab onto each other.

Hive Communication. Any form of the rot has the ability to telepathically communicate with any other rot that is within a mile range. This telepathic communication is also reinforced with ZILE and thus cannot be tampered with or listened into by those that aren't a from of rot.

Actions

Move. The Brother Long Legs blindly moves around, with no purpose.

Reactions

These reactions have no cost, and no cooldown.

Grab. Whenever the BLL comes into contact with something organic, dead or alive, its tentacles will immediately grab onto the food and pull it towards the BLL's core. Each tentacle has the strength of a fullpower eighteen wheeler.

CONSUME. Once the food has come into contact with the core, the BLL begins consumption. Once consumption has begun it is too late to save them, they have already died. Even if you kill the BLL, the prey is already dead. They died the second the consumption began. The BLL heals based on the consumed's MAX HP, if the BLL is full health, its MAX HP will increase accordingly. Brother Long Legs are unable to begin consuming those with a larger mass than them, but they will still hold onto the prey.

Description

Brother Long Legs are the weakest variant of The Rot. Their appearance is shown in the picture. They are black bulbous masses with brownish green x's on each bulb of their core and brownish green masses on their appendages. They have 3 or more bulbs on their core and they have around 5-9 tentacles, with each tentacle being around 20 feet. There is also an abundance of inactive appendages that hang from its core.

BLL's are completely blind and deaf. As long as you do not come into contact with it, it won't even know you exist. Though if you do come into contact with it, and manage to escape its grasp, it will not simply forget about you, instead it will search in the direction it believes you went in, well search the only way a blind and deaf abomination can.

Movement. BLL's are extremely flexible with the ability to squeeze through 8 inch pipes. They do not care about whether they are in midair, underwater, or on normal ground, the ONLY thing they need to move is to have a tentacles in contact with ANY surface. The more tentacles that are in contact with a surface granting additional speed, with each one granting 20 speed. Plummet. If it happens to feel like it, a BLL can just let go of all surfaces, causing to rapidly plummet, unfortunately it does not take fall damage. This "at random plummeting" makes it dangerous to walk beneath BLL's, as they can just feel like falling at any time. Tumble. Similarly, BLL's can just feel like rolling down, and some of them do so worryingly often. This can present trouble to those unaware of a BLL atop a mountain as it can, and likely will, decide that rolling down said mountain is in its best interests, barreling into whatever poor creature happens to be at the bottom.

"How To Live" For The Rot. Don't be in EXTREMELY cold places. That is all.

Proto-BLL

If the Brother Long Legs has consumed around 30 tons of matter, organic or inorganic, it may choose to become a Proto-BLL. Proto-BLL's are completely immune to physical damage and can only be harmed, nonetheless killed, by EXTREME cold. Proto variants are immobile, having melded into the terrain and their tentacles only reach up to around 1 foot. Over time, proto variants will slowly spread across the terrain, consuming and replacing it, and consuming any creature that comes into contact with it. Essentially, it is a "The Wall Has Teeth" situation. 

Growing Problem. Proto variants don't just exist to be dangerous walls, ceilings, or floors. Over time, a bulbous mass will extend outwards from the proto variant. Slowly, the tentacle on the extended mass will grow in length as the tethers between it and the proto variant grow thinner. Eventually the mass disconnects from the proto variant, becoming a new Brother Long Legs.

Developments. Developments are "nests" of rot. They are the result of large amounts of proto variants forming in an area. Developments have no maximum size, but the bigger the BLL development, the more Brother Long Legs it creates. If left unchecked, developments can become irremovable, free to slowly transform the entire region into nothing but rot.

Voidal Improvements

That's right, everything up to now was what the unmodified Brother Long Legs is capable of. So here are the "patches" 

>Modification (Unmodified comparison) Example

>Telepathic communication between cysts.

>The bigger cysts will not consume the smaller ones. (Stronger variants, MML's and DLL's, would consume the weaker variants, BLL's)

>Developments can consist of multiple variants of the rot. (They could only be one variant, BLL, DLL, or MLL)

>They are now resistant to explosives and immune to heat. (Explosives were capable of instantly killing a cyst if they hit the core)

>They can now withstand up to -150 degrees fahrenheit. (It used to be around 0 degrees of fahrenheit)

>Increased durability and strength.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2024 12:38:00 PM
2
1
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Coming Soon

Monster Tags: monstrosity

TinkeringVoids

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