Deadite Fighting Expert. Ash Williams has advantage on Survival checks to track Deadites or connected creatures, further Ash has advantage on all attacks against Deadites, as well as double damage, Ash also has resistance to Piercing or Slashing Damage from Deadites, and is immune to the effects of EVIL.
Enhanced Critical. Ash scores a critical hit on a 19 or a 20.
Unnaturally Lucky. 5 times per long rest, Ash can re-roll a d20 for an attack roll, ability check, or saving throw, or impose a re-roll on an attack roll against him.
Shotgun Expert. Ash is an expert with a shotgun, as a result he is not at disadvantage when at close range or when firing backward, and can make a Shotgun attack as a bonus action.
Hail to the King. Ash has an additional +2 to attacks and damage made with his Chainsaw or his Boomstick.
Crafty. Ash has advantage on any checks to craft or jury rig contraptions.
Multi-attack. Ash can make 2 attacks with his Boomstick or his Chainsaw, or one Chainsaw Sweep
Chainsaw. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 3d6 + 5 (15) Slashing damage. Ash can start the chainsaw as a free action, but it takes a bonus action to stop.
Chainsaw Sweep. Melee Weapon Attack: All creatures 5 feet (either ahead or beside him) must make a DC16 Dexterity Save or take 3d6+5 (15) Slashing Damage.
Boomstick. Firearm Weapon Attack: +8 to hit, range (30/90)., 1 target. Hit: 2d8+5 (14) Piercing Damage. Reload 4 Shots (takes 1 Action)
Parry. Ash can add 3 to his AC against a melee attack that would hit it. (4/Long Rest)
Description
CR 6 Against Deadites
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