Armor Class
12
natural armor
Hit Points
21
(2d8 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
12
(+1)
CON
12
(+1)
INT
3
(-4)
WIS
10
(+0)
CHA
10
(+0)
Skills
Survival +7
Senses
Darkvision 20 feet, Passive Perception 10
Languages
Any one language (usually Common)
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
they are controlled by their leader lord Morgarath, using a intimidation telepathy.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Description
they are slightly humanoid, but has a snout and big fangs, like a very big dog or bear, they never move in a group less than 5, and never against the masters commands.
Deadly afraid of horses
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