Large Plant, Any Non-Lawful Alignment
Armor Class 13 Natural Armor
Hit Points 41 (5d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +5, CON +4
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning and Piercing from nonmagical attacks
Condition Immunities Blinded, Deafened, Poisoned
Senses Blindsight 60 ft. (rooted only), 10 ft. (unrooted), Passive Perception 12
Languages Understands Common but cannot speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Rooted Defense. When rooted in the ground, the Candy Apple Tree cannot be moved or knocked prone. While rooted, it gains advantage on saving throws against being pushed or moved and is immune to being restrained.

Sweet Regeneration. At the start of its turn, if the Candy Apple Tree is exposed to natural light or in a candy-infused area, it regains 5 hit points. If hit with fire damage, this ability does not function until the start of its next turn.

Candy Coating. The Candy Apple Tree's bark is coated in a hard, sticky caramel layer. When a creature makes a melee attack against the Candy Apple Tree and hits, the attacker must succeed on a DC 12 Dexterity saving throw or have their weapon stuck in the candy coating. A stuck weapon can be pulled free as an action by succeeding on a DC 13 Strength check. If the tree is hit with at least 5 gallons of water, its Candy Coating ability is neutralized for 1 minute, making it unable to trap weapons during that time.

Actions

Multiattack. The Candy Apple Tree makes two Vine Whip attacks.

Sticky Vine Whip. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. When rooted, If the target is Large or smaller, it is grappled (escape DC 13). Until the grapple ends, the target is restrained, and the Candy Apple Tree cannot use its Vine Whip on another target.

Candy Crush. Melee Weapon Attack: +5 to hit, reach 5 ft., one target grappled by the tree. Hit: 12 (2d8 + 3) bludgeoning damage. The tree can use this attack only against a creature it has grappled.

Sticky Sap Burst (Recharge 5-6). The Candy Apple Tree releases a burst of sticky sap in a 15-foot cone. Each creature in the area must succeed on a DC 13 Dexterity saving throw or be restrained by the sap. A restrained creature can use an action to make a DC 13 Strength check, freeing itself on a success. The sap dissolves after 1 minute.

Reactions

Sweet Scent. When a creature starts its turn within 15 feet of the Candy Apple Tree, the tree can release an enticing sugary scent. The creature must succeed on a DC 12 Wisdom saving throw or be charmed until the end of its next turn. While charmed, the creature must use its movement to approach the tree but cannot willingly move into obvious danger, such as touching the tree's candy coating.

Description

The Candy Apple Tree is a twisted, confectionary creature, its bark coated in hardened caramel and sticky sap. It stands still in enchanted forests, luring victims with the sweet aroma of its glossy, poison-laced apples. These apples, when eaten, induce a deep, magical slumber, allowing the tree to ensnare its prey with its syrupy branches.

Though slow to move, the Candy Apple Tree is a dangerous guardian, often controlled by a more powerful creator. Vulnerable to fire and water, which melt its sugary structure, the tree poses a serious threat to those who come too close, binding its victims and feeding on their energy while they sleep.

Previous Versions

Name Date Modified Views Adds Version Actions
9/15/2024 9:08:13 AM
3
1
5.0
Coming Soon

Monster Tags: plant

Habitat: Forest

QueenCityQ

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