Brute. A melee weapon deals one extra die of its damage when Brutus hits with it (included in the attack).
Warforged Resilience. Brutus has advantage on saving throws against being poisoned, and is immune to disease. They also do not need to eat, breathe or drink, and do not from suffer exhaustion due to lack of rest and cannot be put to sleep magically.
Multiattack. Brutus makes two melee attacks.
Mace Fists. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Description
This is copied for ease of use in D&D Beyond from the 11th supplement in the Across Eberron 01 series, A Heart in Mourning. It is copied exactly as given in the supplement at the time of creation.
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