Ambush Predators. The Mantis has advantage on stealth saves in the dark or in a cave.
Spider Climb. The Mantis can climb difficult and uneven surfaces.
Brood Awareness: When Mantis eggs are destroyed, they emit a strong fruit smell. This smell alerts all Mantis within a 120ft sphere.
Multi-Attack: The Mantis can use a Claw Snag and Bite in one turn, only in that order.
Claw Snag. Grapple: D.C. 15 dexterity if you can see it*, reach 10 ft., 1 target. Hit: (1d12+ 4) [piercing] damage. *The D.C. is 19 if unseen
Acidic Snap. Bite Attack: +4 to hit, range 5 ft., 1 target. Hit: (1d6 + 4) [Acid] damage.
Short Flight. By using it's weak wings, the mantis can jump +10ft as an action.
Flutter. When a foe makes a successful hit on the Mantis it can roll against the foes roll with dexterity to perform a dodge, this can only be done once per two rounds.
Defensive Parry. If a melee attack misses the Mantis, the Mantis can use it to gain advantage on its next attack.
Description
A large, bright orange mantis sits atop the ceiling of the cave. It's claws reach down, snagging its prey before it knows what happened. The Cave Mantis's ambush leaves it's victims worried more than focused. It's small wings are used for short flight, mostly a short burst of speed.
The caves can be filled with chattering, then almost immediate silence when you enter. You can tempt to see them but their finesse in the darkness is too fine, they're movements slow or they lay and wait. They have been known to snag adventurers who were not ready or too quick to run in.
Lair and Lair Actions
A large cave that has seemed to be sanded down at the edges, near the back of the cave is most likely several eggs attached to the wall.
Lair Actions
When rolling initiative the Mantis has advantage while inside its lair. Though when the Mantis drops below 15 hit points it can use 1 of two lair actions:
- Alert the rest of the Mantis's within the lair.
- Double it's speed and have advantage in dexterity while fleeing.
Regional Effects
The smoothed edges of the cave provide a slippery surface for foes, though the Mantis is used to and grown to the walls.
- When a foe performs a dodge, they have disadvantage on their next attack.
Previous Versions
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9/20/2019 1:02:51 AM
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