Spellcasting. The Aspiring Necromancer is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): mending, ray of frost, prestidigitation
1st level (4 slots): command, inflict wounds, cause fear
2nd level (3 slots): maximilian’s earthen grasp, ray of enfeeblement
Multiattack. The Aspiring Necromancer makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Undead Command. Give commands to friendly undead and give them new abilities until the start of your next turn: {"diceNotation":"1d6+2"}
Command Blocker: The eyes of this undead glow blue and Gains the following reactions.
Intercept attack: If the necromancer commanding this undead would be hit by an attack, if this undead is within 10 feet of the necromancer it may take the damage instead
Block Blast: If the necromancer commanding this undead would be caught in a damaging area of effect, if this undead is within 10 feet of the necromancer it may give up it's saving throw to grant the necromancer resistance to the damage of this attack
Command Strike: The eyes of this undead glow red and attacks against it gain advantage. It gains the following abilities
Surge Forth (Reaction): When commanded this undead may move up to half it's movement speed
Shambling Attack (Bonus Action): as a bonus action this undead may make an attack with one of it's weapons
Command Work: The eyes of this undead glow green. This undead will proceed to focus on a complex task until it is commanded otherwise or until it takes damage
Description
The most basic students of necromancy. Often taken advantage of by more powerful necromancers or vampires.
Previous Versions
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9/19/2024 12:23:12 AM
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