Large Monstrosity, Chaotic Evil
Armor Class 13 (natural armour)
Hit Points 34 (4d10 + 12)
Speed 30 ft., Climb 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
16 (+3)
INT
1 (-5)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The Corpse-Chewer has advantage on Wisdom (Perception) checks that rely on smell.

Spider Climbb. The Corpse-Chewer can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The Corpse-Chewer makes two attacks: one with its tentacles and one with its bite

Tentacles Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4+2) poison damage. The target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) piercing damage

Description

Corpse-Chewer from the Hive of the Ghoul-kin Epic Encounters set

Habitat: SwampUnderdarkUrban

Cavinbrya

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