Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Sure-Footed. The cat has advantage on Dexterity saving throws and ability checks made against effects that would knock it prone.
Pounce. If the cat moves at least 10 feet straight toward a tiny creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is prone, the cat can make one bite attack against it as a bonus action.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 Piercing damage.
Comments