Armor Class
30
Natural armor
Hit Points
1
(1d4)
Speed
STR
1
(-5)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Senses
Passive Perception 1
Languages
--
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
This is where you would bring your airship if you needed repairs and modifications.
Actions
You can repair and or modify an airship.
Bonus Actions
Fare prices for repairs. Modifications a bit more. The most expensive part is time.
Description
You come here for much needed repair and or modifications needed for a trip.
Comments