Medium Undead, Chaotic Evil
Armor Class 14 Natural
Hit Points 58 (7d8 + 28)
Speed 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws DEX +5, CON +6
Skills Perception +3, Stealth +5, Survival +4
Damage Vulnerabilities Bludgeoning, Piercing, and Slashing by Silvered Weapons
Damage Resistances Cold
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Abyssal Gained through cult activities, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The wendigo has advantage on Wisdom (Perception) checks that rely on smell.

Sunlight Sensitivity. While in sunlight, the wendigo has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Stalker’s Cunning. The wendigo can take the Hide action as a bonus action.

Actions

Multiattack. The wendigo makes two attacks: one with its Bite and one with its Claw.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 3) slashing damage.

Moonsight. The wendigo emits a chilling gaze. As an action, it can force a creature within 60 feet that it can see to make a DC 13 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

Description

The wendigo is a terrifying predator with an insatiable hunger. It stalks the cold wilderness with stealth and speed, its pale, scaly skin stretched over skeletal limbs. The glowing eyes and bloodied fingers make it a haunting sight, and its moonlit gaze can chill the hearts of even the bravest adventurers

Habitat: SwampUnderdarkUrban

The_Eldritch_Crusader

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