Armor Class
15
nat
Hit Points
21
(8d4 + 5)
Speed
30 ft.
STR
20
(+5)
DEX
20
(+5)
CON
10
(+0)
INT
20
(+5)
WIS
10
(+0)
CHA
10
(+0)
Skills
Acrobatics +6, Deception +3, Perception +3, Stealth +9
Senses
Passive Perception 10
Languages
Thieves' cant plus any two languages
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Sneak Attack. Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.
Actions
Multiattack. The assassin makes two unarmed attacks.
unarmed. Melee weapon attack:+6 to hit does 2d4+5 bludgeoning damage.
Description
Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.
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