Armor Class
15
Natural Armor
Hit Points
45
(6d10 + 12)
Speed
30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
14
(+2)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 30ft, Passive Perception 6
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Slam.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 13 (2d8 + 4) bludgeoning damage.
Shove.
The animated table can use its action to attempt to shove a creature. The target must make a DC 14 Strength saving throw or be pushed 10 feet back and fall prone. If the target succeeds, the table has disadvantage on its next attack roll.
Reactions
Comments