Tiny Beast, Unaligned
Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 30 ft., Climb 30 ft.
STR
3 (-4)
DEX
16 (+3)
CON
8 (-1)
INT
2 (-4)
WIS
12 (+1)
CHA
3 (-4)
Skills Acrobatics +5, Perception +3, Stealth +5
Senses Darkvision 60 ft., Passive Perception 13
Languages None
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell: The Arcane Weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Arcane Attunement: The Arcane Weasel can sense the presence of magic within 30 feet of it. This functions similarly to the Detect Magic spell, but only as a passive awareness, not an actionable spell. The weasel knows the direction of any magical object or creature within range, but not the type or nature of the magic.

Magical Camouflage: The Arcane Weasel can blend with its surroundings by manipulating light and shadow around it. As an action, it can become invisible for 1 minute or until it attacks or casts a spell. It can use this ability once per short or long rest.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 1 Piercing damage.

Bonus Actions

Ethereal Slip: (Once per long rest) Phases into the Ethereal Plane and moves through objects and creatures until the end of its next turn.

Reactions

 

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Description

 

Lair and Lair Actions

 

Foxsicle