Small Beast, Any Alignment
Armor Class 14
Hit Points 40 (5d8 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
6 (-2)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +6
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common Can understand, but cannot speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits
Blaze: This Pokémon doubles its STAB bonus when it has 25% or less of its maximum health.
Solar Power (Hidden): Damage rolls for this Pokémon get an additional +2 during harsh sunlight.
Actions

Level 6

Dragon Rage - Charmeleon unleashes a huge amount of energy from its mouth in a 60ft line. Each creature caught in the blast must make a DEX save against your AC, taking dragon damage on a fail, and half as much on a save. (Lv.5: 3d8, Lv.10: 4d10, Lv.17: 7d8)

Level 10

Scarry face - Charmeleon makes a scarry face. The opposing creature makes a WIS saving throw against your AC. On a fail, the opposing creature is not paralyzed. Each turn roll 1d4. On even numbers you are not paralyzed. On Odd numbers you get paralyzed.

Description

Lowest level found in the wild is lv.6

Evolve: Charmeleon can evolve into Charizard at level 14 and above.
When it evolves, its health increases by double its level, and it gains 10 points to add to its ability scores (max 20 before Nature).

Roxkebo

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