Armor Class 9 Natural Armor
Hit Points 12 (1d6)
Speed 15 ft.
STR
8 (-1)
DEX
8 (-1)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Poisonous Aura. Any time a creature would come within 5 ft. of the Abyssal Horror (Freighter), it must make a DC 13 Dexterity saving throw to avoid taking 1 poison damage, taking none on a successful save.

Bursting with Toxins. If the Abyssal Horror (Freighter) is reduced to 0 hit points, it explodes, releasing a Burst of poison. Each creature that is within 10 ft. of the Abyssal Horror (Freighter) when it dies must make a DC 15 Dexterity saving throw, taking 1d4 poison damage on a failed save, or half as much on a success.

 

Mr_Mibblet

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