Medium Humanoid, Any Non-Lawful Alignment
Armor Class 12 Natural Armour
Hit Points 73 (12d8 + 26)
Speed 35 ft.
STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
9 (-1)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws STR +7
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Beastmaster and his bear have advantage on an attack roll against a creature if at least one of them is within 5 feet of the creature and the ally isn't incapacitated

Alpha. If the Beastmaster is in the line of sight of the bear it has advantages on saving throws against frightened and charmed.

Bear Companion. The Beastmaster (bear) is accompanied by an owlbear , their owlbear acts after them in the initiative order.

Actions

Multiattack. The Beastmaster makes two attacks with their greataxe.

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 1d12 + 3 slashing damage. 

 

Description

Seldomly seen far from their animal companion, the beastmasters are the scouts and animal tamers in Flints army. Having spent so much time with their beast they even tend to show characteristics of them

Habitat: ForestGrasslandUrban

OkamiRyukishi