Pack Tactics. The Beastmaster and his wolf have advantage on an attack roll against a creature if at least one of them is within 5 feet of the creature and the ally isn't incapacitated
Alpha. If the Beastmaster is in the line of sight of the wolf it has advantages on saving throws against frightened and charmed.
Wolf Companion. The Alpha Beastmaster (wolf) is accompanied by a Dire wolf. The Dire Wolf acts after them in the initiative order.
Multiattack. The Beastmaster makes an attack with their shortsword and their dagger or takes two shots with their bow.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d6 + 4 slashing damage.
Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d4 + 4 piercing damage
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., 1 target. Hit: 1d6 + 4 piercing damage.
Description
Seldomly seen far from their animal companion, the beastmasters are the scouts and animal tamers in Flints army. Having spent so much time with their beast they even tend to show characteristics of them. Amongst them some gain the status of Alpha, taming more dangerous beasts.
Previous Versions
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9/21/2019 3:19:30 PM
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