Gargantuan unknown, Chaotic Evil
Armor Class 1 10
Hit Points 100 (100d20 + 50)
Speed 0 ft., Cannot move , Burrow 0 ft. Cannot move, Climb 0 ft. Cannot move, Fly 0 ft. Cannot move, Swim 0 ft. Cannot move
STR
1 (-5)
DEX
15 (+2)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws CON +15, INT +15, WIS +15, CHA +15
Damage Immunities All damage from spells
Senses Blindsight, Passive Perception 99
Languages All
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Prophetic shadow 

Spellcasting. The corrupted prophecy is a 10-level spellcaster. Its spellcasting ability is wisdom (spell save DC #, +# to hit with spell attacks). The Corrupted Prophecy has following Diviner spells prepared:
Cantrips (at will): block speach, erase thought
1st level 2: Curse of madness, Alter reality 

Actions

Action Name. Conjure dark prophet 

Action Melee Attack. Melee Weapon Attack: +1 to hit, reach 99 ft., 13 target. Hit: 13 (5d12 + 4)  psychic damage. 

Action Ranged Attack. RangedWeapon Attack: +1 to hit, range 90/99 ft., 1 target. Hit: 35 (5d4 + 10) psychic damage.

Bonus Actions

Cast one spell and replenish all spell slots

Reactions

Reaction Name. Move next action up by 5

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A mummified figure that lurks in the shadows summoning dark versions of the players to fight in it’s place

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

Habitat: Urban

Aceofcards9136

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