Medium Elemental, Neutral Good
Armor Class 18 Natural armour
Hit Points 282 (25d12 + 120)
Speed 30 ft., Fly 60 ft.
STR
16 (+3)
DEX
26 (+8)
CON
16 (+3)
INT
16 (+3)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws DEX +14, WIS +10
Damage Resistances Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning
Senses Darkvision 120ft., Passive Perception 20
Languages Aarakocra, Birdfolk, Common Cannot speak, but understands it
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/day). If Zapdos fails a saving throw, he can choose to succeed it instead.

Magical Attacks. Zapdos' attacks are considered magical for the purpose of overcoming resistances and immunities.

Legendary Immortality. Zapdos cannot die. Instead, when reduced to 0 hit points, it returns to the Kanto Powerplant to rest.

Pressure. If a creature takes damage from one of Zapdos' attacks, their next attack has -3 to attack rolls. This cannot stack.

Static. If a creature starts their turn within 10ft. of Zapdos, they take 17 (5d6) lightning damage.

Lightning Rod. If any creature within 100ft. uses an attack that only deals lightning damage, it instead automatically hit Zapdos, and Zapdos' AC is increased by 1 for 1 minute. This cannot stack.

Actions

Multiattack. Zapdos can use Thunder Shock 3 times.

Thunder Shock. RangedWeapon Attack: +14 to hit, range 60/200 ft., 1 target. Hit: 38 (8d6 + 10) lightning damage.

Drill Peck. Melee Weapon Attack: +14 to hit, range 5ft., 1 target. Hit: 45 (10d6 + 10) piercing damage.

Thunder (Recharge 6). Zapdos flaps its wings and a searing bolt of lightning drops from the sky at a single point Zapdos can see and explodes in a 20ft. radius. Any creature in range must succeed a DC 22 Dexterity saving throw or take 21 (6d6) lightning damage and be paralyzed for 1 minute.

Legendary Actions

Zapdos can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Zapdos regains spent legendary actions at the start of its turn.

Drill Peck (Costs 2 Actions). Zapdos uses Drill Peck.

Detect. Zapdos makes a perception check.

Move. Zapdos moves up to its full movement speed.

Flee. Zapdos disengages and moves up to half his full movement speed.

Description

Zapdos is a large, avian Pokémon with predominantly yellow plumage. It has small, triangular eyes with black around them and a long, thin, light orange beak. Its wings and tail are a mass of spiky feathers and there are black feathers covering the back of its wings and inner tail feathers. A large crest of spiked feathers surrounds its head. Its thighs are tan, and it has thin, light orange legs. It has feet with three forward-facing toes and one backward-facing toe; each toe has a short talon.

When Zapdos flaps its glittering wings, it releases electricity that can potentially cause thunderstorms. It produces massive crackling and snapping sounds when it flies; these are attributed to the lightning bolts it sheds when airborne. Zapdos reportedly appears only during thunderstorms and gains power when struck by lightning. It is said to live among thunderclouds, but it is rarely seen.

Previous Versions

Name Date Modified Views Adds Version Actions
7/22/2024 8:05:43 PM
5
1
1
Coming Soon
8/30/2024 12:43:18 PM
8
3
1.2
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9/24/2024 2:33:10 PM
7
1
1.3
Coming Soon
TheLakeGuardian

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