Large Monstrosity (Shapechanger), Neutral
Armor Class 15 (natural armor)
Hit Points 420 (40d10 + 200)
Speed
STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
18 (+4)
WIS
12 (+1)
CHA
8 (-1)
Damage Resistances Cold, Force, Radiant
Damage Immunities Acid, Poison, Thunder
Senses Truesight Within line of sight of transparent material, Passive Perception 20
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

False Appearance (Mimic Form Only). While the mimic remains motionless, it is indistinguishable from its non-mimic counterpart.

Structure Mimic. The voidal mimic may only disguise as any small or medium building. Examples include, but are not limited to: A commoner's house, an abandoned shack, and a small shop.

Actions

Strike (True Form). The mimic stikes using one of its limbs, dealing 3d20+20 bludgeoning OR piercing damage

Adhesive (Mimic Form + True Form). For 10 seconds, if organic matter comes into contact with the mimic, the contacting organic matter will be immediately covered in a clear adhesive with extreme strength and durability. Once this Action's 10 second duration has ended, any adhesive that was formed will remain. This action applies to the voidal mimic's limbs as well.

Digestion (Mimic Form)This Action can only be taken if an organic being is inside of the mimic. All exits are sealed as an extremely potent acid floods the interior of the "building" dealing damage Every turn taken. The acid pool is 1-2 feet in the first round, 3-4 feet in the second, 5-6 feet in the third, and so on. Once the voidal mimic's digestive system believes that the food has been digested., the acid will be drained via the entrance to the "building" along with any remaining matter. If one is [IMMUNE] to acidic damage, excluding the Voidal Mimic, they will only be [RESISTANT] to the mimic's digestive acid. Remaining damage specifics are below;

Each round, every being in contact with the acid, excluding the voidal mimic, takes 5d10+50 acidic damage at the beginning of their turn. For each Action an individual takes while in contact with the acid, said individual will take a guaranteed 20 acidic damage. For each Reaction an individual takes while in contact with the acid, said individual will take a guaranteed 10 acidic damage.

Trample. The voidal mimic rushes in a straight line, for 25-120 feet, it chooses the distance. Anything trampled by this action will take 2d20 bludgeoning damage.

Bash. The voidal mimic bashes a target with its body, or the "building" part, dealing 3d20 bludgeoning damage on a successful hit. The range of this attack is up to 15 feet. This attack also has an area of effect due to the mimic being the size of a common house.

Description

The (S-M Building) variants of voidal mimics take the form of a Small or Medium Building in which one may enter. Details are below;

Forms. In their MIMIC form, voidal mimics look just like the actual building. In their TRUE form, voidal mimics appear as a building standing upon 4-8 legs, with each leg being the size of the building.

Interior. Any windows the "building" may have are extremely durable with an Armor Class of 20. The mimic sees via any and all of its transparent plastics, glassware products, windows, etc. The entrance to the "building" is always a double door, which has an Armor Class of 20. There is never a back door, the double door entrance is the only way to enter and exit. The rest of the voidal mimic's interior has an armor class of 20.

Hiding The Legs. Different voidal mimics have different methods to hide their legs when in mimic form.

>If the voidal mimic has the normal spider-like legs, they simply hide their legs beneath them. With this option, the legs are not visible. If the mimic is unable to hide their legs beneath them, then they will bury them beneath their surroundings. With this option, the legs may cause raised terrain, which might make more paranoid individuals suspicious of the mimic.

>If the voidal mimic has legs that appear similar to pipes, they will hide their legs on the side of their body. With this option, the legs are visible but they look like pipes on the side of a building. Those with at least somewhat high perception may notice the legs.

>If the voidal mimic has legs that appear similar to tree bark, they will hide their legs by wrapping them around tree with bark that matches the appearance of their legs. With this option, the voidal mimic looks like the average building in a forest. Those with at least moderate perception may notice the falsehood of the pipes.

Digestion. Once prey has entered the voidal mimic, it will begin digestion. If the prey is part of a group, the mimic may wait until more of the group enters, for maximum benefit and minimum interference from outside forces. Beginning digestion, the mimic seals the double door entrance before releasing an extremely powerful acid into its interior. The digestive acid will begin filling the interior, rising 2-3 feet every minute.

Other. >>The height of a room is 9-24 feet, with the total height of these mimics being around 12-40 feet with a few exceptions. The width of a single-story mimic is 20-32 feet while the length is 30-50 feet. The width of a two-story mimic is 22-30 feet while the length is 35-50 feet. >>The body or building part of a voidal mimic has little to no change in appearance between forms, as it is only raised by the legs. >>Some voidal mimics manage to infiltrate settlements, whether it is during or after the settlement's construction. These mimics often have heavily tinted or seemingly dirty windows in order to stop outsiders from witnessing its digestion, while still minimizing any suspicion of it.

Previous Versions

Name Date Modified Views Adds Version Actions
9/24/2024 2:36:51 PM
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Monster Tags: Shapechangermonstrositysolo

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