Small Construct, Neutral
Armor Class 15 (natural armor)
Hit Points 21 (3d8)
Speed 40 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
4 (-3)
WIS
10 (+0)
CHA
6 (-2)
Damage Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Understands the languages of its creator but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 Vigilant. The defender can’t be surprised.

Actions
  • Force-Empowered Rend. Melee Weapon Attack: +6 to hit, reach 5 ft., one target you can see. Hit: 1d8+2 force damage.
  • Repair (3/Day). The magical mechanisms inside the defender restore 2d8+2 hit points to itself or to one construct or object within 5 feet of it.
Reactions
  • Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.

Description

Barak, the steel defender, is a small, makeshift walking furnace. Its rough, patchwork body is forged from worn iron plates, with a glowing fire burning fiercely at its core. The head resembles a heavy, dented anvil. Its four sturdy legs, constructed from mismatched metal and reinforced with leather straps and crude rivets, give it a rugged, cobbled-together appearance. Despite its worn exterior, the defender moves with the steady power of a forge, emanating a heartwarming heat.

Previous Versions

Name Date Modified Views Adds Version Actions
9/24/2024 3:28:36 PM
7
3
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Coming Soon

Monster Tags: constructArtificer

C0D1X3R

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