Large Fiend (Demon), Unaligned
Armor Class 14 natural armor
Hit Points 26 (4d10 + 4)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
7 (-2)
WIS
12 (+1)
CHA
15 (+2)
Skills Perception +3, Stealth +6
Senses Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The abyssal blood cat has an advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the abyssal blood cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the abyssal blood cat can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the abyssal blood cat can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. On a hit, the target must also make a DC 14 Constitution saving throw or become paralyzed.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Description

This demonic abomination is composed of the innards of several creatures, roughly taking the form of a large cat. It secretes a thick red liquid that smells of sulfur.

Also, given enough time, it will reproduce asexually. It will also eat its cubs almost immediately. 

Previous Versions

Name Date Modified Views Adds Version Actions
9/24/2024 7:12:13 PM
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14
1
Coming Soon

Monster Tags: Misc Creature

Habitat: DesertGrasslandHillMountain

Olsenninja

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