Large Humanoid, Typically Chaotic Neutral
Armor Class 13 Natural Armor
Hit Points 100 (5d12)
Speed 45 ft.
STR
20 (+5)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws STR +8, WIS +4
Skills Intimidation +5
Damage Vulnerabilities Radiant
Damage Resistances Cold, Fire, Poison
Condition Immunities Blinded, Charmed, Incapacitated, Petrified, Poisoned
Senses Passive Perception 12
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Abyssal Origin - Gains an extra action during the night

Opportunist - Gains Advantage and a +4 to damage against Frightened targets

Actions

Abyssal Chant - Target must take a DC 15 Wisdom Saving Throw, if failed the target is Frightened

Claw Attack - Melee Weapon Attack: +7 to hit, reach 10ft, one target Hit: 16(1d12+4)

 

Description

A tall black humanoid(7ft'3) without any gums, they wear Japanese styled festival masks to hide the fact they have no face

Glitcher562

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