Howdah. The ogre carries a compact fort on its back. Up to six Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.
Multi-Attack. The ogre can do two fist attacks in a turn
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d6 + 6) bludgeoning damage.
Defensive Block. Can use its reaction to block an attack from hitting. If its a area spell the ogre only takes half damage. It can't be used if the attack is flanking the ogre. Defensive block can only be used once till his next turn.
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