Legal Flyby. The Broker's Councilor doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
Broker's Battle Magic. The Councilor may cast spells without the use of a spell casting focus if it is wielding a weapon it is otherwise proficient with. The Councilor is proficient with all martial melee weapons.
Trial and Error. The Councilor may make 1 reroll to resist the effects of a spell as a reaction. The Councilor must take the new result.
Hitting the Books. If an Intelligence check is made in the midst of battle, do so at advantage.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (1d8+6) slashing damage.
Spellcasting. The Councilor is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The Councilor knows the following spells from the wizard’s spell list:
Spellcasting. The Agent is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 14; +5 to hit with spell attacks). The Agent knows the following spells from the wizard’s spell list:
Cantrips (at will): light, blade ward, thaumaturgy
1st Level (4 slots): ceremony, command, thunderous smite, cure wounds
2nd Level (3 slots): zone of truth, warding bond, shining smite
Broker's Advanced Shield Generator: May cast Shield as a reaction without the use of a spell slot. This generator has 5 uses per long rest.
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