Medium Humanoid (Bullywug), Chaotic Evil
Armor Class 18 (studded leather armor, shield)
Hit Points 108 (12d8 + 60)
Speed 20 ft., Swim 40 ft.
STR
14 (+2)
DEX
18 (+4)
CON
20 (+5)
INT
12 (+1)
WIS
18 (+4)
CHA
8 (-1)
Saving Throws STR +5, CON +8
Skills Acrobatics +10, Animal Handling +10, Nature +10, Perception +10, Religion +10, Stealth +10, Survival +10
Senses Passive Perception 20
Languages Bullywug, Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Amphibious. Pharblex can breathe air and water.

Poison Strike. Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 (2d8); poison damage.

Spellcasting. Pharblex is a 6th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 15, +7 with spell attacks). Pharblex has the following spells prepared from the druid spell list:

Cantrips (at will): druidcraft, guidance, poison spray

1st level (4 slots): cure wounds, entangle, healing word, thunderwave

2nd level (3 slots): barkskin, beast sense, spike growth

3rd level (3 slots): plant growth, water walk

Standing Leap. As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.

Swamp Camouflage. Pharblex has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Actions

Multiattack. Pharblex attacks twice, once with his bite and once with his spear.

Bite. Melee Weapon Attack: +7; to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4); piercing damage.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 7 (1d6 + 4); piercing damage.

Monster Tags: NPC

jtmckinney96

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