Medium Or Small Elemental, Any Alignment
Armor Class 12
Hit Points 16 (3d6)
Speed
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws DEX +3
Damage Vulnerabilities Acid, Cold, Fire, Poison
Damage Immunities Bludgeoning, Piercing, Slashing
Senses Passive Perception 10
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Special Trait Name.  Dark Vision, Cant hear, 

Level Progression with caster

Health increased 3 every level up and 

Blood slash every two levels get a 1d4 added to it as well as Blood Pierce 

 

 

Actions

Action Name.  Blood Slash 

Action Melee Attack.  Blood Slash, +5 to hit, Reach 5ft, 1 target , Hit dmg (1d6+2) 

Action Ranged Attack. Blood Pierce +2 to hit, Reach 30ft, 1 target, Hit dmg (1d4+1)

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Encase, If a monster tries to pierce the blood elemental they have to make a strength saving throw otherwise they lose their weapon. Saving throw is a 11.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A humanoid shape made purely of blood that can slash and hack. Can only listen to commands from the summoner. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Elemental

bigguy1544

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