Hive Mind. The Blighted Triceratops is connected to the Blighted Hive Mind, enabling telepathic communication with other Blighted creatures within range.
Blighted Scourge. Natural weapon attacks by the Blighted Triceratops can infect creatures with the Blighted Scourge. A creature hit by the Triceratops’s attack must succeed on a DC 15 Constitution saving throw or contract the Blighted Scourge.
Death Burst. When the Blighted Triceratops dies, it explodes in blighted energy. All creatures within 15 feet must make a DC 14 Constitution saving throw, taking 18 4d8 blighted energy damage on a failed save and becoming infected with the Blighted Scourge.
Blight Discharge (3/Day). Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 16 4d8 blighted energy damage. The target must succeed on a DC 16 Wisdom or Constitution saving throw or advance one stage in the Blighted Scourge infection. On a successful save, the target takes half damage and resists infection.
Death Burst Empowerment. When the Blighted Triceratops dies, it can summon two Blighted creatures (CR 2 or lower) within 15 feet as a reaction to its death burst.
Spread the Scourge. When the Blighted Triceratops hits with its Gore attack, the target’s first saving throw against the Blighted Scourge is made with disadvantage.
Transfer Consciousness (1/Day). If the Blighted Triceratops is about to die, it can attempt to transfer its consciousness to another Blighted creature within 60 feet. It cannot use Hive Lord abilities until it has adapted to the new vessel 2d6 turns).
Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage. If the target is a creature, it must make a DC 15 Strength saving throw or be knocked prone.
Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
Trample (Recharge 5-6). The Blighted Triceratops charges a creature within 20 feet. The creature must make a DC 15 strength saving throw or take 21 (4d6 + 6) bludgeoning damage and be knocked prone.
Scourged Ground (Recharge 5–6). As a bonus action, the blighted triceratops corrupts a 10-foot radius area within 60 feet of it for 1 minute. The area becomes difficult terrain for enemies, and when a creature in this area takes damage, it suffers an additional 1d6 blight damage. Infected creatures in the area must make a DC 16 Constitution saving throw or advance in the Blighted Scourge infection.
Blighted Call (2/Day). When a creature within the Scourged Ground takes damage, the blighted elephant can use its reaction to summon a blighted creature (typically a blighted beast of lower CR) in an unoccupied space within 5 feet of the target
The Blighted Triceratops can take 1 legendary action, choosing from the options below. Only one legendary action can be used at a time, and it can be used only at the end of another creature’s turn. The Blighted Triceratops regains spent legendary actions at the start of its turn.
- Gore Charge. The Blighted Triceratops makes a Gore attack against a creature within range.
- Summon Blighted Minion (Costs 2 Actions). The Triceratops summons one Blighted Creature of CR 1 or lower within 30 feet.
- Blighted Command (Costs 3 Actions). The Triceratops commands all Blighted creatures within 30 feet to make a melee attack.
Description
The Blighted Triceratops Hive Lord is an even more terrifying mutation of its corrupted kin. Larger and more resilient, it serves as a commander among Blighted herds, spreading its infection with ruthless efficiency. Its jagged horns glow with blighted energy, and its mere presence corrupts the land around it. This Hive Lord is more than just a brute—it channels dark energy, unleashing waves of blighted power while summoning lesser Blighted creatures to aid in its relentless assaults. Even in death, its essence lingers, ensuring that the infection continues to spread.
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