Keen Sense of smell and hearing: All Roles involving hearing and smell have advantage and +8
Can track extremely well
Level ups
Every level +2 Health Level 6 Claw changed to 1d6 and Bite 1d8
Tongue Whip: If enemy fails a 13 dex saving throw they are immobilized until conolisth makes another attack or they make a 14 strength saving throw.
Claw: Slashing Damage. Attack (1d2) +3 to hit range 5ft
Bite: Bludgeoning damage: Damage (1d4) Range 5ft
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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